Senin, 16 Februari 2015

Download Adobe Flash Player Beta Latest Version

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Download Adobe Flash Player Offline Installer
Download Adobe Flash Player Offline Installer
Adobe Flash Player is one of the most important application on your computer or laptop. Due to install the application on this one we can see all the interactive web content and flash content in a website. Nowadays almost all websites using flash animation or video, so you'll need to install Adobe Flash Player Latest in your computer or laptop. If you do not install this application, then you will not be able to see the flash content on a website. Especially for those of you who love to play online games or watching a youtube video, then Adobe Flash Player is required for your application.
Now has released the latest version of this application that Adobe Flash Player Offline Installer Newest which you can download for free on this ZapNew. You should always update the flash player installed in your computer, because if you do not update this application, then you can not enjoy Flash content from websites like play online games, watch videos on youtube, and many other things that you can not do . So soon you download the Adobe Flash Player Recent this now.
Here we share Adobe Flash Player Offline installer for Mozilla Firefox and other browsers such as Google Chrome or Internet Explorer. By downloading Adobe Flash Player offline intaller this, then you can save the installer latest Adobe Flash Player and you can use to install an computer or laptop to another without requiring an internet

The ActiveX Flash Player in this release is not compatible with Windows® 8
Flash Player for Windows® 8 is available as part of the generally available Windows® 8 update

New and Updated Features

iOS 64bit Support
As many of you are aware, Apple has recently changed their iOS requirements to enforce 64-bit compatibility. We’re pleased to share that the AIR
16 SDK can now be used to generate universal IPA binaries, which will run on both 32bit and 64bit iOS devices. Going forward, every IPA
generated using AIR SDK 16 and above will be a universal binary and there is no change required in the packaging commands for this support.
Please note that support for creating universal IPA binaries will only be available in the new compiler. The legacy compiler is not (and will not be)
compatible with iOS 64-bit. Because of this, it will be removed with version 16 of the AIR SDK. To ensure that Adobe as well as third party tools
are able to work with this AIR SDK, the -useLegacyAOT option will continue to exist, but will be internally mapped to the new compiler.
With this change, any ANE that gets packaged in the application should contain the universal native libraries. Failing to do so will result in “Apple
App Store allows only universal applications. <binary name> is not a universal binary. Please change build settings in Xcode project to "Standard
Architecture" to create universal library/framework” error while packaging the ipa.
To learn more about the improved packaging engine, please read Faster Compiling with AIR for iOS
If you encounter packaging or runtime issues, please report them to us over at or create a post on our AIR beta forums.
 Please provide detailed steps to reproduce along with sample projects. If you'd like to keep your code private, please feel free to emailattachments along with your bug number to Your help and assistance is critical and will allow us to fix problems quickly
and provide timely updates.
VideoTexture Support in AIR (Windows & Mac Beta)
We've introduced a new ActionScript feature that allows hardware accelerated video to be used as a source texture in a Stage3D environment.
Currently, using video with Stage3D requires the use of the Video object, which is not accelerated, and manipulation of the bitmap representations
of the video frames. This new feature, called VideoTexture, allows direct access to a texture object that is sourced from a Netstream or Camera
object. As of the first Flash Player 16 beta this feature is now available on both AIR Mac and Windows.
The following sample code demonstrates the use of the VideoTexture object.
1) Create a VideoTexture object and attach a NetStream (or Camera) object to the VideoTexture object:
var ns:NetStream;
var context3D:Context3D;
var texture:VideoTexture;
texture = context3D.createVideoTexture();
texture.addEventListener(VideoTexture.RENDER_STATE, renderFrame);
2) A texture representation of the current video frame can be retrieved from the callback function for the VideoTexture.RENDER_STATES event.
function renderFrame(e:Event):void
 // Render on stage3D with VideoTexture
Please note that this is an "extended beta" feature. The initial implementation is for Windows AIR only. We are committed to expanding this
feature to AIR mobile and Mac in a following release. We'll also consider an implementation in Flash Player if there is sufficient demand.
Getting your feedback will be critical to making sure we're providing a solution that you can use. Please let us know what you think and keep an
eye out for updated beta release notes in the next couple of weeks.
Stage3D Wireframe Mode Support
To help designers and developers create robust and efficient 3D content, we've added Wireframe support into AIR desktop. This option can be
changed by setting Context3D's setFillMode() to "wireframe" or "solid".
Stage3D - Standard Constrained Profile
In version 14 of the Runtime we added the new Standard profile to desktop systems. In Version 15 we expanded that to mobile devices in AIR.
In Flash Player 16 we've added a new Standard Constrained profile. Like Baseline Constrained, Standard Constrained targets older and lower
powered GPUs on both desktop and mobile devices. While Standard profile reached ~21% of iOS devices, Standard Constrained can now reach
more than 85%. Developers can access this by using the new STANDARD_CONSTRAINED constant in Context3DProfile. The chart below
breaks down the differences between the different profiles that are available.

Download Adobe Flash Player Offline Installer:

Posted by DailyDocket Blog
DailyDocket Blog Updated at: 15.04


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